Compare commits
5 Commits
87070dd62f
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1867a4c0a6
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1867a4c0a6
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a894449d15
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a49f78cbb0
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1a2eddcd5d
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909d890837
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+1
-4
@@ -34,10 +34,7 @@ let package = Package(
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exclude: [
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"Models/PHEvent/README.md"
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],
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resources: [
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.process("Models/PHConfig/config.toml"),
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.process("Models/PHTheme/theme.toml"),
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]
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resources: [.copy("config")]
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),
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.testTarget(
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name: "phbarTests",
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@@ -1,34 +0,0 @@
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import AppKit
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import ArgumentParser
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import Foundation
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extension phbar {
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struct start: ParsableCommand {
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static let configuration = CommandConfiguration(
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commandName: "start",
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abstract: "Start the status bar."
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)
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@Flag(name: .long, help: "Display visual guides to help align elements.")
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var debug: Bool = false
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mutating func run() throws {
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let config = try PHConfig.load()
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// NOTE: Make sure NSApp.run() runs in the main thread
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dispatchPrecondition(condition: .onQueue(.main))
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try MainActor.assumeIsolated {
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guard !NSScreen.screens.isEmpty else { throw CleanExit.message("No monitor found") }
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let delegate = PHBarDelegate(config: config, debug: debug)
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let app = NSApplication.shared
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app.setActivationPolicy(.accessory)
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app.delegate = delegate
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app.run()
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throw ExitCode.success
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}
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}
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}
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}
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@@ -0,0 +1,69 @@
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import ArgumentParser
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import Foundation
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extension PHBar {
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struct Install: ParsableCommand {
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static let configuration = CommandConfiguration(
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commandName: "install",
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abstract: "Start the status bar.",
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discussion: """
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Launch the bar as a non-stopping background process.
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This command is meant to be used for both testing and production.
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When testing, you can provide the `--debug` flag to get visual
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guidance that helps you configure the blocks and a verbose output from
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the shell scripts to debug the behaviour.
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"""
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)
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private var source: URL? {
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Bundle.module.url(forResource: "config", withExtension: "")
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}
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private var destination: URL {
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let environment = ProcessInfo.processInfo.environment
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let homeDirectory = FileManager.default.homeDirectoryForCurrentUser
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let standardConfigDirectory = homeDirectory.appending(path: ".config")
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let xdgConfigDirectory = environment["XDG_CONFIG_HOME"]?.trimmingCharacters(
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in: .whitespaces)
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var candidateDirectory: URL
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if let xdgConfigDirectory, xdgConfigDirectory.hasPrefix("/") {
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candidateDirectory = URL(fileURLWithPath: xdgConfigDirectory)
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} else if FileManager.default.fileExists(atPath: standardConfigDirectory.relativePath) {
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candidateDirectory = standardConfigDirectory
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} else {
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candidateDirectory = homeDirectory
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}
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return candidateDirectory.appending(path: "phbar")
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}
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mutating func run() throws {
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do {
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guard let source else { throw PHBar.Error("Failed to locate bundled config") }
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try FileManager.default.copyItem(at: source, to: destination)
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try makeExecutable()
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} catch {
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throw PHBar.Error("Failed to create config directory", underlyingError: error)
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}
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throw CleanExit.message("Config directory created at \(destination.relativePath)")
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}
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private func makeExecutable() throws {
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let scriptsDirectory = destination.appending(path: "scripts", directoryHint: .isDirectory)
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let scripts = try FileManager.default.contentsOfDirectory(
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atPath: scriptsDirectory.relativePath
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)
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for script in scripts {
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let path = scriptsDirectory.appending(path: script)
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var attributes: [FileAttributeKey: Any] = [:]
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attributes[.posixPermissions] = 0o755 // rwxr-xr-x
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try FileManager.default.setAttributes(attributes, ofItemAtPath: path.relativePath)
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}
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}
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}
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}
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@@ -1,7 +1,7 @@
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import ArgumentParser
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extension phbar {
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struct refresh: ParsableCommand {
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extension PHBar {
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struct Refresh: ParsableCommand {
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static let configuration = CommandConfiguration(
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commandName: "refresh",
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abstract: "Refresh the running status bar."
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@@ -0,0 +1,44 @@
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import AppKit
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import ArgumentParser
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import Foundation
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extension PHBar {
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struct Start: ParsableCommand {
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static let configuration = CommandConfiguration(
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commandName: "start",
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abstract: "Start the status bar.",
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discussion: """
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Launch the bar as a non-stopping background process.
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||||
This command is meant to be used for both testing and production.
|
||||
|
||||
When testing, you can provide the `--debug` flag to get visual
|
||||
guidance that helps you configure the blocks and a verbose output from
|
||||
the shell scripts to debug the behaviour.
|
||||
"""
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)
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|
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@Flag(name: .long, help: "Display visual guides and print verbose output.")
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var debug: Bool = false
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mutating func run() throws {
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let config = try PHConfig.load()
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let environment = PHEnvironment.process.merging(config.env)
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let theme = try PHTheme.load(config.theme, environment: environment)
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// NOTE: Make sure NSApp.run() runs in the main thread
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dispatchPrecondition(condition: .onQueue(.main))
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try MainActor.assumeIsolated {
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guard !NSScreen.screens.isEmpty else { throw CleanExit.message("No monitor found") }
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let delegate = PHBarDelegate(config: config, theme: theme, debug: debug)
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let app = NSApplication.shared
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app.setActivationPolicy(.accessory)
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app.delegate = delegate
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app.run()
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throw ExitCode.success
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}
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}
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}
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}
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@@ -19,9 +19,14 @@ final class PHBarDelegate: NSObject, NSApplicationDelegate {
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/// `config` is captured here (not re-read per screen) so all bars share one
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/// resolved config + environment for their lifetime. Live reload swaps the
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/// whole factory via `reloadAll()`.
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init(config: PHConfig, debug: Bool) {
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init(config: PHConfig, theme: PHTheme, debug: Bool) {
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let environment = PHEnvironment.process.merging(config.env)
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self.factory = PHBarFactory(config: config, environment: environment, debug: debug)
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self.factory = PHBarFactory(
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config: config,
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theme: theme,
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environment: environment,
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debug: debug
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)
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super.init()
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}
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||||
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@@ -10,7 +10,7 @@ extension PHBarDelegate {
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do {
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controller = try factory.make(for: screen)
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} catch {
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stderr("skipping screen \(screen.localizedName): \(error)")
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stderr("skipping screen \(screen.localizedName): \(error.localizedDescription)")
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return false
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}
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let window = BarWindow(controller: controller)
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@@ -1,19 +1,23 @@
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extension PHBarDelegate {
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// MARK: - Reload (entry points for a future `phbar reload`)
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/// Re-read config from disk and rebuild every bar against it. Screens are
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/// kept; only theme/blocks/window are re-resolved. This is the global path
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/// for picking up config edits at runtime.
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/// Re-read config and theme from disk and rebuild every bar against them.
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/// Screens are kept; only theme/blocks/window are re-resolved.
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/// This is the global path for picking up config edits at runtime.
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func reloadAll() {
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let config: PHConfig
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let theme: PHTheme
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do {
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config = try PHConfig.load()
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let environment = PHEnvironment.process.merging(config.env)
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theme = try PHTheme.load(config.theme, environment: environment)
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} catch {
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stderr("reload failed, could not read config: \(error)")
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return
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}
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factory = PHBarFactory(
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config: config,
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theme: theme,
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environment: PHEnvironment.process.merging(config.env),
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debug: factory.debug
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)
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||||
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||||
@@ -1,31 +1,22 @@
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||||
import AppKit
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||||
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/// Builds a `BarController` for a screen by resolving its theme, blocks, and
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/// Builds a `BarController` for a screen by resolving its blocks and
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/// window from the config.
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///
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/// Extracted from `AppDelegate` so the exact same resolution drives initial
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/// launch, hot-plugged monitors (`syncScreens`), and live reload
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/// (`reloadAll` / `reload(screenNamed:)`). Each screen's theme/blocks are
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/// resolved independently, so a failure on one screen can be skipped without
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/// taking down the others.
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@MainActor
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struct PHBarFactory {
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let config: PHConfig
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let theme: PHTheme
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let environment: PHEnvironment
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let debug: Bool
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/// Resolve theme + blocks for `screen` and build its controller.
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/// Resolve blocks for `screen` and build its controller.
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///
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||||
/// - Parameter screen: The screen to build a bar for. Its localized name
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/// and index in `NSScreen.screens` select any per-monitor config override.
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/// - Throws: `PHTheme.load` / `PHBlock.load` errors for the resolved names.
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/// - Throws: `PHBlock.load` error for the resolved names.
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func make(for screen: NSScreen) throws -> BarController {
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let name = screen.localizedName
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let index = NSScreen.screens.firstIndex(of: screen)
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let theme = try PHTheme.load(
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config.theme(screenName: name, screenIndex: index),
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environment: environment
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)
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let blocks = try PHBlock.load(config.blocks(screenName: name, screenIndex: index))
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||||
return BarController(
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config: config,
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||||
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||||
@@ -19,7 +19,7 @@ extension PHBlock {
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||||
|
||||
let setFile = base.appending(path: "blocks").appending(path: "\(blocks).toml")
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||||
guard FileManager.default.fileExists(atPath: setFile.relativePath) else {
|
||||
throw phbar.Error("Failed to load blocks '\(blocks)'")
|
||||
throw PHBar.Error("Failed to load blocks '\(blocks)'")
|
||||
}
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||||
return try load(from: setFile)
|
||||
}
|
||||
@@ -30,11 +30,11 @@ extension PHBlock {
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do {
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let data = try Data(contentsOf: url)
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||||
guard let contents = String(data: data, encoding: .utf8), !contents.isEmpty else {
|
||||
throw phbar.Error("the file is empty")
|
||||
throw PHBar.Error("the file is empty")
|
||||
}
|
||||
return try load(from: contents)
|
||||
} catch {
|
||||
throw phbar.Error("Failed to load blocks file", underlyingError: error)
|
||||
throw PHBar.Error("Failed to load blocks file", underlyingError: error)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -46,7 +46,7 @@ extension PHBlock {
|
||||
let wrapper = try decoder.decode(PHBlock.Wrapper.self, from: contents)
|
||||
return wrapper.blocks
|
||||
} catch {
|
||||
throw phbar.Error("Failed to parse blocks file", underlyingError: error)
|
||||
throw PHBar.Error("Failed to parse blocks file", underlyingError: error)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,39 +3,34 @@ import TOML
|
||||
|
||||
extension PHConfig {
|
||||
/// Load configuration from the resolved config directory
|
||||
/// (see `PHPaths`). If the file doesn't exist or fails to parse, the
|
||||
/// bundled default is used.
|
||||
/// (see `PHPaths`). If the file doesn't exist or fails to parse,
|
||||
/// the execution is interrupted.
|
||||
static func load() throws -> PHConfig {
|
||||
let url = PHPaths.configDirectory.appending(path: "config.toml")
|
||||
|
||||
if FileManager.default.fileExists(atPath: url.relativePath) {
|
||||
return try load(from: url)
|
||||
} else {
|
||||
return try loadFromBundle()
|
||||
}
|
||||
}
|
||||
throw PHBar.Error(
|
||||
"""
|
||||
Configuration file not found.
|
||||
Make sure to have a file named `config.toml` inside the
|
||||
directory: `\(url.deletingLastPathComponent().relativePath)`
|
||||
|
||||
/// Load the bundled configuration.
|
||||
/// If the file doesn't exist or fails to parse, the execution is interrupted.
|
||||
static private func loadFromBundle() throws -> PHConfig {
|
||||
guard
|
||||
let defaultConfig = Bundle.module.url(
|
||||
forResource: "config",
|
||||
withExtension: "toml"
|
||||
)?.resolvingSymlinksInPath()
|
||||
else {
|
||||
throw phbar.Error("Failed to load config file")
|
||||
Tip: If you've never used phbar before, run the `phbar install` command
|
||||
to automatically generate the required configuration files.
|
||||
"""
|
||||
)
|
||||
}
|
||||
return try load(from: defaultConfig)
|
||||
}
|
||||
|
||||
/// Decode configuration from a file at URL.
|
||||
/// If the file doesn't exist or fails to parse, the execution is interrupted.
|
||||
static private func load(from url: URL) throws -> PHConfig {
|
||||
guard let data = try? Data(contentsOf: url),
|
||||
let contents = String(data: data, encoding: .utf8)
|
||||
let contents = String(data: data, encoding: .utf8), !contents.isEmpty
|
||||
else {
|
||||
throw phbar.Error("Failed to load config file")
|
||||
throw PHBar.Error("Configuration file not readable or empty.")
|
||||
}
|
||||
|
||||
return try load(from: contents)
|
||||
@@ -53,7 +48,7 @@ extension PHConfig {
|
||||
// resolve the same set.
|
||||
return config.resolvingEnv()
|
||||
} catch {
|
||||
throw phbar.Error("Failed to parse config file", underlyingError: error)
|
||||
throw PHBar.Error("Configuration file not valid", underlyingError: error)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,12 +5,10 @@ import Foundation
|
||||
/// Either field is optional; an unset field inherits the matching global
|
||||
/// (`theme`, `window`, or `blocks`) so a monitor can override just one of them.
|
||||
struct PHConfigMonitorOverride: Decodable {
|
||||
let theme: String?
|
||||
let window: String?
|
||||
let blocks: String?
|
||||
|
||||
init(theme: String? = nil, window: String? = nil, blocks: String? = nil) {
|
||||
self.theme = theme
|
||||
init(window: String? = nil, blocks: String? = nil) {
|
||||
self.window = window
|
||||
self.blocks = blocks
|
||||
}
|
||||
@@ -30,12 +28,6 @@ extension PHConfig {
|
||||
return nil
|
||||
}
|
||||
|
||||
/// Theme name for a screen: the override's `theme` if set, otherwise the
|
||||
/// global `theme`.
|
||||
func theme(screenName: String, screenIndex: Int?) -> String {
|
||||
monitorOverride(screenName: screenName, screenIndex: screenIndex)?.theme ?? theme
|
||||
}
|
||||
|
||||
/// Window definition name for a screen: the override's `window` if set,
|
||||
/// otherwise the global `window`.
|
||||
func window(screenName: String, screenIndex: Int?) -> String {
|
||||
|
||||
@@ -3,48 +3,39 @@ import TOML
|
||||
|
||||
extension PHTheme {
|
||||
/// Load theme from the resolved config directory (`PHPaths`/themes).
|
||||
/// Falls back to the bundled theme when the file is absent or parsing fails.
|
||||
/// If the file doesn't exist or fails to parse, the execution is interrupted.
|
||||
///
|
||||
/// - Parameter environment: Used to expand `$VAR` references in `@EnvExpanded`
|
||||
/// fields (colors, fonts); defaults to the process environment.
|
||||
static func load(_ theme: String?, environment: PHEnvironment = .process) throws -> PHTheme {
|
||||
guard let theme else { return try loadFromBundle() }
|
||||
|
||||
static func load(_ theme: String, environment: PHEnvironment = .process) throws -> PHTheme {
|
||||
let url = PHPaths.configDirectory.appending(path: "themes").appending(path: "\(theme).toml")
|
||||
|
||||
if FileManager.default.fileExists(atPath: url.relativePath) {
|
||||
return try load(from: url, environment: environment)
|
||||
} else {
|
||||
return try loadFromBundle()
|
||||
}
|
||||
}
|
||||
throw PHBar.Error(
|
||||
"""
|
||||
Theme file not found.
|
||||
Make sure to have a file named `\(theme).toml` inside the
|
||||
directory: `\(url.deletingLastPathComponent().relativePath)`
|
||||
|
||||
/// Load the bundled theme.
|
||||
/// If the file doesn't exist or fails to parse, the execution is interrupted.
|
||||
static private func loadFromBundle() throws -> PHTheme {
|
||||
guard
|
||||
let defaultConfig = Bundle.module.url(
|
||||
forResource: "theme",
|
||||
withExtension: "toml"
|
||||
)?.resolvingSymlinksInPath()
|
||||
else {
|
||||
throw phbar.Error("Failed to load theme file")
|
||||
Tip: If you've never used phbar before, run the `phbar install` command
|
||||
to automatically generate the required configuration files.
|
||||
"""
|
||||
)
|
||||
}
|
||||
return try load(from: defaultConfig, environment: .process)
|
||||
}
|
||||
|
||||
/// Load theme from a file at URL.
|
||||
/// If the file doesn't exist or fails to parse, the execution is interrupted.
|
||||
static private func load(from url: URL, environment: PHEnvironment) throws -> PHTheme {
|
||||
do {
|
||||
let data = try Data(contentsOf: url)
|
||||
guard let contents = String(data: data, encoding: .utf8), !contents.isEmpty else {
|
||||
throw phbar.Error("the file is empty")
|
||||
}
|
||||
return try load(from: contents, environment: environment)
|
||||
} catch {
|
||||
throw phbar.Error("Failed to load theme file", underlyingError: error)
|
||||
guard let data = try? Data(contentsOf: url),
|
||||
let contents = String(data: data, encoding: .utf8), !contents.isEmpty
|
||||
else {
|
||||
throw PHBar.Error("Theme file not readable or empty.")
|
||||
}
|
||||
|
||||
return try load(from: contents, environment: environment)
|
||||
}
|
||||
|
||||
/// Load theme from a TOML string.
|
||||
@@ -55,7 +46,7 @@ extension PHTheme {
|
||||
decoder.userInfo[PHEnvironment.userInfoKey] = environment
|
||||
return try decoder.decode(PHTheme.self, from: contents)
|
||||
} catch {
|
||||
throw phbar.Error("Failed to parse theme file", underlyingError: error)
|
||||
throw PHBar.Error("Theme file not valid", underlyingError: error)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,21 +8,42 @@ import ArgumentParser
|
||||
import Foundation
|
||||
|
||||
@main
|
||||
struct phbar: ParsableCommand {
|
||||
struct PHBar: ParsableCommand {
|
||||
static let configuration = CommandConfiguration(
|
||||
commandName: "phbar",
|
||||
abstract: "Modular status bar for macOS.",
|
||||
discussion: """
|
||||
pmenu reads a list of newline-separated items from stdin and presents them to the user.
|
||||
When the user selects an item and presses Return, their choice is printed to stdout and pmenu terminates.
|
||||
Entering text will narrow the items to those matching the tokens in the input.
|
||||
phbar renders a status bar on every visible monitor. Each status bar
|
||||
is dynamically built from the given theme, window configuration,
|
||||
and block set. Thanks to the modularity of phbar, each one of these
|
||||
elements can be overwritten for any given monitor.
|
||||
|
||||
phbar relies on blocks to determine what is visible on a bar and how
|
||||
it should look. Everything in phbar is a block, not just texts but
|
||||
also spaces and dividers. Each block can have a different visual style,
|
||||
refresh conditions, and content source. The content of a block, if any,
|
||||
is computed by calling a shell script, giving you the maximum flexibility.
|
||||
|
||||
Run `phbar install` to create the required config directory filled with
|
||||
a template to start with. The directory will be created in one of these
|
||||
locations in order of priority: $XDG_CONFIG_HOME/phbar, ~/.config/phbar,
|
||||
or ~/.phbar.
|
||||
|
||||
Edit `<config-directory>/blocks/default.toml` to customize the block set used
|
||||
by default and `<config-directory>/themes/default.toml` to customize the look
|
||||
and feel of the bar. Check out the full documentation to learn more about all
|
||||
the possible customisations.
|
||||
|
||||
Run `phbar start` to launch the bar and verify the appearance and behaviour.
|
||||
Once you're ready to go to production, you can create a launch agent that uses
|
||||
the same command to start the bar automatically at login.
|
||||
""",
|
||||
version: "1.0.0",
|
||||
subcommands: [start.self]
|
||||
subcommands: [Start.self, Install.self]
|
||||
)
|
||||
}
|
||||
|
||||
extension phbar {
|
||||
extension PHBar {
|
||||
struct Error: LocalizedError {
|
||||
let message: String
|
||||
let underlyingError: Swift.Error?
|
||||
@@ -0,0 +1,31 @@
|
||||
[[block]]
|
||||
name = "version"
|
||||
style = "elevated"
|
||||
|
||||
[[block]]
|
||||
name = "_space 14"
|
||||
|
||||
[[block]]
|
||||
name = "attribution"
|
||||
command = 'echo "by Panini House"'
|
||||
text = "italic"
|
||||
|
||||
[[block]]
|
||||
name = "_space"
|
||||
|
||||
[[block]]
|
||||
name = "gesture"
|
||||
|
||||
[[block]]
|
||||
name = "_space 14"
|
||||
|
||||
[[block]]
|
||||
name = "clock"
|
||||
refresh = 1
|
||||
style = "elevated"
|
||||
|
||||
[[block]]
|
||||
name = "greetings"
|
||||
command = 'echo " Hi $USER", welcome to phbar!'
|
||||
text = "italic"
|
||||
centered = true
|
||||
@@ -6,19 +6,17 @@ theme = "default"
|
||||
window = "default"
|
||||
blocks = "default"
|
||||
|
||||
# Optional: override the theme, window, and/or block set per monitor.
|
||||
# Optional: override the window and/or block set per monitor.
|
||||
# - quoted numeric key → NSScreen index
|
||||
# - string key → NSScreen.localizedName (stable across replugs)
|
||||
# Precedence: monitor name → monitor index → the globals above.
|
||||
# Either field may be omitted to inherit its global value.
|
||||
#
|
||||
# [monitor."1"]
|
||||
# theme = "default"
|
||||
# window = "bottom"
|
||||
# blocks = "laptop"
|
||||
#
|
||||
# [monitor."DELL U2723QE"]
|
||||
# theme = "external"
|
||||
# window = "clock"
|
||||
# blocks = "external"
|
||||
|
||||
@@ -32,6 +30,5 @@ blocks = "default"
|
||||
# theme (e.g. `ACCENT = "#ff0000"`, then `color = "$ACCENT"` in the theme)
|
||||
#
|
||||
# [env]
|
||||
# TEST = "ciao"
|
||||
# TEST_2 = "hello world"
|
||||
# PATH = "$PATH:/opt/homebrew/bin"
|
||||
# MY_CUSTOM_VAR = "hello world"
|
||||
@@ -0,0 +1,3 @@
|
||||
#!/bin/sh
|
||||
|
||||
echo " $(date "+%a %d, %H:%M:%S")"
|
||||
@@ -0,0 +1,12 @@
|
||||
#!/bin/sh
|
||||
|
||||
text="Click me"
|
||||
|
||||
case $GESTURE in
|
||||
"left_mouse_down") text="That's left mouse button!" ;;
|
||||
"right_mouse_down") text="That's right mouse button!" ;;
|
||||
"other_mouse_down") text="That's mouse button $GESTURE_INFO!" ;;
|
||||
"scroll_wheel") text="Yes, you can even scroll!" ;;
|
||||
esac
|
||||
|
||||
echo " $text"
|
||||
@@ -0,0 +1,3 @@
|
||||
#!/bin/sh
|
||||
|
||||
echo "phbar v$(phbar --version)"
|
||||
@@ -8,39 +8,29 @@ anchor = "top"
|
||||
height = 30
|
||||
width = "100%"
|
||||
|
||||
[[window]]
|
||||
name = "bottom"
|
||||
anchor = "bottom"
|
||||
height = 30
|
||||
width = "100%"
|
||||
|
||||
[[text]]
|
||||
name = "default"
|
||||
font = "Comic Code"
|
||||
font = "monospace"
|
||||
size = 14
|
||||
weight = "regular"
|
||||
style = "normal"
|
||||
offset = -0.5
|
||||
offset = -1
|
||||
|
||||
[[text]]
|
||||
name = "italic"
|
||||
font = "Comic Code"
|
||||
font = "monospace"
|
||||
size = 14
|
||||
weight = "regular"
|
||||
style = "italic"
|
||||
offset = -0.5
|
||||
offset = -1
|
||||
|
||||
[[style]]
|
||||
name = "default"
|
||||
foreground = { color = "#aed3f3" }
|
||||
background = { color = "#010408", alpha = 0.825 }
|
||||
background = { color = "#010408" }
|
||||
|
||||
[[style]]
|
||||
name = "floating"
|
||||
foreground = { color = "#aed3f3" }
|
||||
|
||||
[[style]]
|
||||
name = "tinted"
|
||||
name = "elevated"
|
||||
foreground = { color = "#aed3f3" }
|
||||
background = { color = "#0f304a" }
|
||||
padding = { left = 12.0, right = 12.0 }
|
||||
@@ -7,7 +7,7 @@ import Testing
|
||||
// MARK: - Refresh command
|
||||
|
||||
@Test func refreshCommandConfigurationIsCorrect() async throws {
|
||||
let config = phbar.refresh.configuration
|
||||
let config = PHBar.Refresh.configuration
|
||||
#expect(config.commandName == "refresh")
|
||||
#expect(config.abstract == "Refresh the running status bar.")
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user